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Preferences

Use the preferences to customize the behavior of Foxel. To access the preferences navigate to Edit > Preferences.

Scripts 🔺 Figure 1: The Preferences dialog box.

General Settings

SettingFunction
Automatic Check for UpdatesEnable this setting to automatically check for updates at startup.
AutosaveEnable this setting to automatically save your active asset every x minutes. If Foxel terminates unexpectedly, you can restore your asset from the autosave the next time you start Foxel.
Autosave IntervalThis setting determines how many minutes should elapse between autosaves.
Shared Files FolderThis setting determines the folder in which shared files are stored. Changing this setting will create new subfolders for the different types of shared files if they are not available.
Tooltip LocationUse this setting to position the tooltip to the left or right of your cursor.

Camera Controls

The settings in this section determine how the camera behaves when you use the mouse and/or keyboard to navigate through the Scene View.

SettingFunction
Orbit SpeedThis setting determines the speed at which the camera orbits around its target for orbital camera controls.
Dolly/Zoom SpeedThis setting determines the dolly and zoom speed for orbital camera controls.
Truck SpeedThis setting determines the truck speed for orbital and first-person camera controls.
Look Around SpeedThis setting determines the speed at which you look around for first-person camera controls and flythrough mode.
Movement SpeedThis setting determines the speed at which you move forward and backward in flythrough mode.
Strafe SpeedThis setting determines the speed at which you move sideways and up/down in flythrough mode.
Mouse Wheel SpeedThis setting determines the movement speed for first-person camera controls and the dolly/zoom speed for orbital camera controls when using the mouse wheel.
Animation SpeedThis setting determines the speed at which the camera moves to the new position when framing objects.
Flip Vertical AxisEnable this setting to look down instead of up and vice versa when using first-person controls or in flythrough mode.

Default Export File Types

Use the following settings to specify which file types are used for the batch export of multiple selected files.

SettingFunction
Voxel SceneThis setting determines the file type for the batch export of Voxel Scenes.
Color PaletteThis setting determines the file type for the batch export of Color Palettes.
Material SetThis setting determines the file type for the batch export of Material Sets.
Mini SetThis setting determines the file type for the batch export of Mini Sets.
TextureThis setting determines the file type for the batch export of textures.
LUTThis setting determines the file type for the batch export of look-up tables.
CubemapThis setting determines the file type for the batch export of cubemaps.

Third-Party Tools

SettingFunction
Path to MagicaVoxelThis setting defines the path to the MagicaVoxel executable file.
Path to Script EditorThis setting specifies the path to the executable file of a text editor used to edit scripts.