Voxel Layer โ
A Voxel Layer is the main object type used in Voxel Scenes and Voxel Movies.
It consists of a single 3D voxel grid and is the main editable object for voxel-based content.
Voxel Data โ
A voxel is a single cell in a 3D grid.
Each voxel stores:
- a color index,
- a material index,
- and a voxel shape.
Foxel supports the voxel shapes Cube, Wedge, and Corner.
Levels of Detail โ
Voxel Layers support four levels of detail:
- LOD0: Full resolution
- LOD1: Half resolution
- LOD2: Quarter resolution
- LOD3: Eighth resolution
By default, lower LOD levels are generated automatically. They can also be edited manually.
For more information, see Working with Levels of Detail (LOD).
Voxel Layers and Voxel Objects โ
A voxel object is any object that contains or displays voxel data.
This includes Voxel Layers and Voxel References. Use Voxel Layer when referring to this specific editable object type, and use voxel object only when a concept applies to both.
For more information, see References.
Voxel Keyframes in Voxel Movies โ
In a Voxel Movie, Voxel Layers are used as voxel keyframes.
A voxel keyframe has an additional Duration property that defines how long the keyframe is shown before the next one is displayed.
For more information, see Introduction to Frame-by-Frame Animation.
Voxel Layer Properties โ
| Size | Defines the size of the voxel grid. |
| Manual LOD | Enables manual editing of LOD levels. |
| Size LOD1โLOD3 | Defines the grid sizes for the lower LOD levels when Manual LOD is enabled. |
| Duration | Available only for voxel keyframes in a Voxel Movie. Defines how long the keyframe is displayed. |