Voxel Tool Box Mode โ
Box Mode edits a three-dimensional region instead of a flat area.
How It Works โ
You define two opposite corners of a box, and Foxel applies the active tool to the full enclosed volume.
This mode is especially useful for:
- blocking out forms
- creating large solid shapes
- erasing or selecting a 3D region in one step
After you click the first voxel, Foxel shows a box preview to help you judge the affected area before the box is applied.
How to Use It โ
- Click a voxel to set the first corner of the box.
- Move the cursor and click a second voxel to define the opposite corner.
- Adjust the preview box if needed.
- Apply the box.
Adjusting the Box โ
As long as the preview box is visible, it can still be resized, moved, applied, or canceled.
Resize the Box โ
- Click and drag one of the sides of the preview box to resize it in that direction.
Move the Box โ
- Hold
Ctrland use the gizmo to move the box. - You can also use the arrow keys to move the box by
1unit. - Hold
Shiftwhile using the arrow keys to move the box by10units.
Apply or Cancel the Box โ
- Click on a side of the preview box to apply it.
- Press
Escto cancel it.
Shape Option โ
By default, Box Mode processes the full box volume.
You can also choose a different 3D shape in the Toolbar. Available shapes include:
- box
- sphere
- pyramid
- cone
- cylinder
- wedge
The active tool is then applied only to the voxels that belong to the selected shape.
Notes โ
- You can change the orientation of the active shape inside the box using the Rotate 90ยฐ and Flip buttons in the Action Bar.
- If you use the Wedge or Pyramid shape, hold
Shiftwhile resizing the box to snap the size to perfect angles.
When to Use It โ
Choose Box Mode when your edit should have depth, not just width and height.