Selection and Eyedropper โ
Selection and sampling are the two key support workflows when you are no longer building from scratch.
Selecting Voxels โ
Use the Select Tool when you want to isolate voxels for later transforms, operations, or filters.
Selections are useful because many commands in Foxel follow this rule:
- if voxels are selected in the active grid, the command affects only those voxels
- otherwise, it affects the full selected layer or layers
This makes selection the main way to work locally inside a larger voxel layer.
Typical Uses for Selections โ
- transform only part of a model
- run a filter on one region
- duplicate, detach, or crop a sub-area
- prepare a region for rotation, scaling, or translation
Using the Eyedropper โ
The Eyedropper samples color and material from existing voxels.
You can:
- activate the dedicated Eyedropper tool
- use
Alt + clickas a quick sampling shortcut while working
Sampling is especially useful when you want to continue working with colors and materials that are already used in the current model.
Good Workflow โ
A common pattern is:
- sample a voxel to pick up its color and material
- switch back to Draw, Paint, or Material
- select a region if only part of the layer should be affected
- continue editing
This keeps your edits visually consistent and reduces manual palette switching.