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Selection and Eyedropper โ€‹

Selection and sampling are the two key support workflows when you are no longer building from scratch.

Selecting Voxels โ€‹

Use the Select Tool when you want to isolate voxels for later transforms, operations, or filters.

Selections are useful because many commands in Foxel follow this rule:

  • if voxels are selected in the active grid, the command affects only those voxels
  • otherwise, it affects the full selected layer or layers

This makes selection the main way to work locally inside a larger voxel layer.

Typical Uses for Selections โ€‹

  • transform only part of a model
  • run a filter on one region
  • duplicate, detach, or crop a sub-area
  • prepare a region for rotation, scaling, or translation

Using the Eyedropper โ€‹

The Eyedropper samples color and material from existing voxels.

You can:

  • activate the dedicated Eyedropper tool
  • use Alt + click as a quick sampling shortcut while working

Sampling is especially useful when you want to continue working with colors and materials that are already used in the current model.

Good Workflow โ€‹

A common pattern is:

  1. sample a voxel to pick up its color and material
  2. switch back to Draw, Paint, or Material
  3. select a region if only part of the layer should be affected
  4. continue editing

This keeps your edits visually consistent and reduces manual palette switching.