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Helper Objects โ€‹

Helper objects support scene organization and technical workflows.

Foxel provides the following helper object types:

  • Group
  • Locator
  • Scan Box

Group โ€‹

A Group is a container object used to organize other objects in the hierarchy.

Groups make it easier to structure complex scenes and manage related objects together.

Locator โ€‹

A Locator is a lightweight object that marks a position in the scene.

It does not add visible geometry and is mainly used as a reference point for placement, animation, or scene organization.

Scan Box โ€‹

A Scan Box defines a 3D region inside a Voxel Scene or Mesh Asset.

It is used by References to determine which part of the source asset is converted into voxel data.

This makes it possible to use only a specific section of an asset instead of the full source content.

For more information, see Referencing Assets.

Scan Box Properties โ€‹

SizeDefines the dimensions of the Scan Box.
OriginDefines the origin of the generated voxel data when used by a Reference object.
FrameDefines which frame is used when voxel data is requested from the source asset.