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Generating Voxel Movies โ€‹

Foxel can generate a Voxel Movie from an animated Voxel Scene or Mesh Asset.

This converts animated content into frame-by-frame voxel data.

Generating a Voxel Movie โ€‹

To generate a Voxel Movie:

  1. Open the Voxel Scene or Mesh Asset you want to convert.
  2. Select Animation > Generate Voxel Movie.
  3. Adjust the settings in the dialog.
  4. Start the generation.

Generate Voxel Movie Dialog โ€‹

Generate Voxel Movie Dialog

  • Target Voxel Movie
    Select an existing Voxel Movie to append frames to, or create a new Voxel Movie.

  • Scan Box
    Select the Scan Box used for capture, or use the asset's Default Scan Box.

  • Frame Range
    Defines which frames are processed.

  • Frame Step
    Defines how many frames are skipped between captures.

How Generation Works โ€‹

During generation, Foxel processes the selected frame range and captures the contents inside the Scan Box.

For each captured frame:

  1. Objects inside the Scan Box are voxelized or transformed as needed.
  2. The result is merged into a single voxel grid.
  3. That voxel grid is compared with the previously generated keyframe.

If the voxel result has changed, Foxel creates a new Voxel Keyframe. If it has not changed, Foxel increases the duration of the previous keyframe instead.

This helps reduce unnecessary duplicate keyframes in the generated Voxel Movie.