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Working with 2D Objects โ€‹

This section covers common operations for working with 2D objects in Foxel.

In this context, 2D objects are objects that use a 2D grid layout, such as Pixel Layers and Pixel References in a Heightmap.

These tools are used to align, distribute, merge, and spread 2D objects. They are especially useful when organizing layered heightmap content and refining 2D layouts.

Topics in This Section โ€‹