Working with 2D Objects โ
This section covers common operations for working with 2D objects in Foxel.
In this context, 2D objects are objects that use a 2D grid layout, such as Pixel Layers and Pixel References in a Heightmap.
These tools are used to align, distribute, merge, and spread 2D objects. They are especially useful when organizing layered heightmap content and refining 2D layouts.
Topics in This Section โ
- Merging 2D Objects: Combine multiple 2D objects into a single object.
- Aligning 2D Objects: Align selected 2D objects in a controlled way.
- Distributing 2D Objects: Space selected 2D objects evenly.
- Spreading 2D Objects: Arrange selected 2D objects across an area.