Rendering Overview โ
Rendering in Foxel is used to create images and animations from your scenes.
Foxel focuses on real-time rendering with support for PBR materials, lighting, environment settings, and post-processing effects. This allows you to preview your work interactively and export final results directly from Foxel.
A typical rendering workflow starts by choosing a camera, setting up the lighting and environment, adjusting any render effects, and then exporting the result as an image, image sequence, GIF, or viewport capture.
Many rendering settings in Foxel, including environmental settings and render effects, are configured per camera.
Rendering Workflow โ
Camera
Set up the camera for framing, perspective, and composition.Lighting
Adjust the lighting of your scene.Environment Settings
Adjust the background, sky, sun, ground, and other environment-related settings.Render Effects
Control effects such as ambient occlusion, bloom, and depth of field.Rendering Frames
Render single images or image sequences.GIF Rendering
Export animations as GIF files.Viewport Capture
Capture the current viewport view.