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Editing Channels โ€‹

To animate a property, you first need to create a channel for it.

Animatable properties are shown in the Inspector with a stopwatch icon.

Inspector

Creating a Channel โ€‹

To create a channel:

  1. Select the object you want to animate.
  2. Open the Inspector.
  3. Click the stopwatch icon next to the property you want to animate.

Stopwatch

After a channel has been created, the property is highlighted in blue in the Inspector.

Highlighted Property

Viewing Channels โ€‹

All channels of the selected object are listed in the Timeline, where their keyframes can be edited.

Channels Timeline

Managing Channels โ€‹

Enable or Disable a Channel โ€‹

To temporarily disable a channel, click the checkbox to the left of its name in the Timeline.

When a channel is disabled, it no longer affects the animation until it is enabled again.

Delete a Channel โ€‹

To delete a channel, click the stopwatch icon again, or right-click the channel in the Timeline and select Delete Channel.

Interpolation Modes โ€‹

Channels can use different interpolation modes depending on the property type.

Available interpolation modes include:

  • Step
    Switches directly to the next keyframe value without interpolation.

  • Linear
    Interpolates evenly between keyframes.

  • Spline
    Uses a smooth curve between keyframes.

  • Tween
    Generates intermediate values automatically for smoother transitions.

To change the interpolation mode of a channel, click the interpolation button next to the channel name in the Timeline.