Editing Channels โ
To animate a property, you first need to create a channel for it.
Animatable properties are shown in the Inspector with a stopwatch icon.

Creating a Channel โ
To create a channel:
- Select the object you want to animate.
- Open the Inspector.
- Click the stopwatch icon next to the property you want to animate.
After a channel has been created, the property is highlighted in blue in the Inspector.
Viewing Channels โ
All channels of the selected object are listed in the Timeline, where their keyframes can be edited.
Managing Channels โ
Enable or Disable a Channel โ
To temporarily disable a channel, click the checkbox to the left of its name in the Timeline.
When a channel is disabled, it no longer affects the animation until it is enabled again.
Delete a Channel โ
To delete a channel, click the stopwatch icon again, or right-click the channel in the Timeline and select Delete Channel.
Interpolation Modes โ
Channels can use different interpolation modes depending on the property type.
Available interpolation modes include:
Step
Switches directly to the next keyframe value without interpolation.Linear
Interpolates evenly between keyframes.Spline
Uses a smooth curve between keyframes.Tween
Generates intermediate values automatically for smoother transitions.
To change the interpolation mode of a channel, click the interpolation button next to the channel name in the Timeline.