Introduction to Frame-by-Frame Animation โ
Frame-by-frame animation in Foxel is based on manually defining the voxel content for individual frames.
Instead of animating object properties over time, this workflow lets you control how the voxel model itself changes from frame to frame. It is supported by Voxel Movies.
Voxel Movies โ
A Voxel Movie consists of Voxel Keyframes.
A Voxel Keyframe is similar to a Voxel Layer, but it also includes a Duration property. This property defines how many frames that keyframe is shown before the next one is played.
By arranging multiple Voxel Keyframes with different voxel content and durations, you can build a frame-by-frame animation.
Related Topics โ
Editing Keyframes
Learn how to create, duplicate, delete, and edit Voxel Keyframes.Generating Keyframes
Learn how to generate Voxel Keyframes from animated Voxel Scenes.Playing Back Voxel Movies in Voxel Scenes
Learn how to use Voxel Movies inside Voxel Scenes.