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Project Heightmap โ€‹

Use Project Heightmap to project a Heightmap onto a voxel grid from one side.

This is useful for stamping heightmap data onto voxel surfaces.

How to Use It โ€‹

  1. Select a Voxel Layer.
  2. Go to Voxel > Operations > Project Heightmap.
  3. Adjust the options.
  4. Confirm the dialog.

Options โ€‹

Project Heightmap Dialog

  • Heightmap: Sets the Heightmap to project.
  • Rotate Heightmap: Rotates the Heightmap in 90ยฐ steps.
  • Flip Heightmap Horizontally: Flips the Heightmap horizontally.
  • Flip Heightmap Vertically: Flips the Heightmap vertically.
  • Projection Direction: Sets the direction from which the Heightmap is projected.
  • Offset: Sets the projection offset along the chosen direction.
  • Repeat Horizontally: Repeats the Heightmap horizontally.
  • Repeat Vertically: Repeats the Heightmap vertically.
  • Pierce: Controls whether the projection stops at the first voxel it hits or continues through.
  • Hide Selection: Hides the selection highlight in the preview.

Notes โ€‹

  • Colors and materials from the Heightmap are mapped to the color palette and material set of the open asset.
  • If voxels are selected, the Heightmap is only projected onto those voxels.
  • When the dialog opens, the projection direction is aligned to the closest direction facing the camera.
  • Empty outer areas of the Heightmap are cropped automatically.