Project Heightmap โ
Use Project Heightmap to project a Heightmap onto a voxel grid from one side.
This is useful for stamping heightmap data onto voxel surfaces.
How to Use It โ
- Select a Voxel Layer.
- Go to Voxel > Operations > Project Heightmap.
- Adjust the options.
- Confirm the dialog.
Options โ

- Heightmap: Sets the Heightmap to project.
- Rotate Heightmap: Rotates the Heightmap in 90ยฐ steps.
- Flip Heightmap Horizontally: Flips the Heightmap horizontally.
- Flip Heightmap Vertically: Flips the Heightmap vertically.
- Projection Direction: Sets the direction from which the Heightmap is projected.
- Offset: Sets the projection offset along the chosen direction.
- Repeat Horizontally: Repeats the Heightmap horizontally.
- Repeat Vertically: Repeats the Heightmap vertically.
- Pierce: Controls whether the projection stops at the first voxel it hits or continues through.
- Hide Selection: Hides the selection highlight in the preview.
Notes โ
- Colors and materials from the Heightmap are mapped to the color palette and material set of the open asset.
- If voxels are selected, the Heightmap is only projected onto those voxels.
- When the dialog opens, the projection direction is aligned to the closest direction facing the camera.
- Empty outer areas of the Heightmap are cropped automatically.