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Assets Overview

In Foxel, assets are the fundamental components that enable users to create, manipulate, and animate voxel-based environments. This section provides a comprehensive overview of the various types of assets available, along with essential information on how to create, open, reference, and manage these assets within your projects.

Types of Assets

Foxel supports several asset types, each serving a unique purpose in the creation of voxel environments. Understanding these asset types is crucial for maximizing your creative potential. The following asset types are covered in detail:

  • Voxel Scene: The main asset type that supports keyframe-based animation, allows referencing of other asset types, and can include lights and cameras for rendering.

  • Voxel Movie: A 3D version of GIF files that displays a sequence of voxel models, providing an alternative way to create animations without traditional keyframing.

  • Heightmap: A pixel-based asset that converts 2D pixel data into 3D voxel data, ideal for creating terrain and relief-like structures.

  • Mesh Asset: Created by importing mesh files, these assets allow for the integration of detailed 3D models into voxel projects.

Additional Topics

In addition to the types of assets, this section also includes important topics related to asset management:

By familiarizing yourself with these asset types and management techniques, you can effectively harness the power of Foxel to create stunning voxel environments and animations.