VoxelObject
The VoxelObject is the base class for all voxel nodes. It adds the voxel grids for all LODs.
Related Nodes
New Properties
| Property | Type | Default | Access | Description |
|---|---|---|---|---|
sizeLod0 | 3i | 🟩❌ | Voxel grid size for LOD0 | |
sizeLod1 | 3i | 🟩❌ | Voxel grid size for LOD1 | |
sizeLod2 | 3i | 🟩❌ | Voxel grid size for LOD2 | |
sizeLod3 | 3i | 🟩❌ | Voxel grid size for LOD3 |
Details
Type1b: boolean1c: color (integer)1i: integer1f: float1s: string2b: 2-component boolean vector2i: 2-component integer vector2f: 2-component float vector3b: 3-component boolean vector3i: 3-component integer vector3f: 3-component float vector
Access
🟩 : Property value can be read with FxNode.Get
🟥 : Property value can be changed with FxNode.Set
❌ : Property value is read-only and can't be changed
▶️ : Property can be animated with FxAnimation
Inherited Properties
From Node
id layer order parent selected tag type typeName visible
From Object3D
liveRotate liveScale liveTranslate pivot rotate scale translate
From Shape3D
castShadows emissive metallic receiveShadows roughness scannable