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VoxelObject

The VoxelObject is the base class for all voxel nodes. It adds the voxel grids for all LODs.

New Properties

PropertyTypeDefaultAccessDescription
sizeLod03i🟩❌Voxel grid size for LOD0
sizeLod13i🟩❌Voxel grid size for LOD1
sizeLod23i🟩❌Voxel grid size for LOD2
sizeLod33i🟩❌Voxel grid size for LOD3
Details

Type
1b: boolean
1c: color (integer)
1i: integer
1f: float
1s: string
2b: 2-component boolean vector
2i: 2-component integer vector
2f: 2-component float vector
3b: 3-component boolean vector
3i: 3-component integer vector
3f: 3-component float vector

Access
🟩 : Property value can be read with FxNode.Get
🟥 : Property value can be changed with FxNode.Set
❌ : Property value is read-only and can't be changed
▶️ : Property can be animated with FxAnimation

Inherited Properties

From Node

id layer order parent selected tag type typeName visible

From Object3D

liveRotate liveScale liveTranslate pivot rotate scale translate

From Shape3D

castShadows emissive metallic receiveShadows roughness scannable

See Also

FxNode, FxObject3D