VoxelLayer
A VoxelLayer node allows the editing of its voxel grids. The grids for LOD1, LOD2, LOD3 are generated automatically unless manualLod is set to true.
Related Nodes
New Properties
| Property | Type | Default | Access | Description |
|---|---|---|---|---|
manualLod | 1b | false | 🟩🟥 | Enable manual LOD grids |
Details
Type1b: boolean1c: color (integer)1i: integer1f: float1s: string2b: 2-component boolean vector2i: 2-component integer vector2f: 2-component float vector3b: 3-component boolean vector3i: 3-component integer vector3f: 3-component float vector
Access
🟩 : Property value can be read with FxNode.Get
🟥 : Property value can be changed with FxNode.Set
❌ : Property value is read-only and can't be changed
▶️ : Property can be animated with FxAnimation
Inherited Properties
From Node
id layer order parent selected tag type typeName visible
From Object3D
liveRotate liveScale liveTranslate pivot rotate scale translate
From Shape3D
castShadows emissive metallic receiveShadows roughness scannable
From VoxelObject
sizeLod0 sizeLod1 sizeLod2 sizeLod3