FxPlayback ​
This module contains functions for controlling the playback of scenes. The first frame is numbered 1.
Load ​
FxPlayback = require "FxPlayback";Functions ​
| Function | Description |
|---|---|
| GetDuration () | Returns the animation duration. |
| GetFPS () | Returns the number of frames per second. |
| GetFrame () | Returns the current frame. |
| GetLoop () | Returns whether playback is looped. |
| GetPlaying () | Returns whether the scene is currently playing. |
| GetRange () | Returns the playback range. |
| GetSpeed () | Returns the playback speed factor. |
| Play () | Plays the playback range. |
| SetFrame (Value) | Sets the current frame. |
| SetLoop (Value) | Sets playback looping. |
| SetRange (FrameStart, FrameEnd) | Sets the playback range. |
| SetSpeed (Value) | Sets the playback speed factor. |
| Stop () | Stops playback. |
GetDuration () ​
This function returns the duration of the animation.
Returns ​
The duration of the animation
Since ​
Version 1.0
Example ​
duration = FxPlayback.GetDuration();GetFPS () ​
This function returns the number of frames per second used for playback.
Returns ​
The number of frames per second
Since ​
Version 1.0
Example ​
fps = FxPlayback.GetFPS();GetFrame () ​
This function returns the current frame.
Returns ​
The current frame
Since ​
Version 1.0
Example ​
frame = FxPlayback.GetFrame();GetLoop () ​
This function returns whether playback is looped.
Returns ​
The loop state
Since ​
Version 1.0
Example ​
looping = FxPlayback.GetLoop();GetPlaying () ​
This function returns whether the scene is currently playing.
Returns ​
Playing state
Since ​
Version 1.0
Example ​
playing = FxPlayback.GetPlaying();GetRange () ​
This function returns the playback range.
Returns ​
Playback range
Since ​
Version 1.0
Example ​
frameStart frameEnd = FxPlayback.GetRange();GetSpeed () ​
This function returns the speed factor applied to the number of frames per second.
Returns ​
Playback speed factor
Since ​
Version 1.0
Example ​
speedfactor = FxPlayback.GetSpeed();Play () ​
This function sets the current frame to the beginning of the playback range and starts playback. Playback stops at the end of the playback range, unless looping is enabled.
INFO
This function is disabled when running Foxel in command line mode.
Errors ​
Possible errors include FX_REQUIRED_ASSET_UNAVAILABLE
Since ​
Version 1.0
Example ​
FxPlayback.Play();SetFrame (Value) ​
This function sets the current frame. The value is clamped to the range [1..duration].
Parameters ​
- Value: The new frame number
Errors ​
Possible errors include FX_REQUIRED_ASSET_UNAVAILABLE
Since ​
Version 1.0
Example ​
FxPlayback.SetFrame(10);SetLoop (Value) ​
This function sets whether playback is looped. If enabled, the playback range will be looped until manually stopped.
Parameters ​
- Value: The new loop state
Errors ​
Possible errors include FX_REQUIRED_ASSET_UNAVAILABLE
Since ​
Version 1.0
Example ​
FxPlayback.SetLoop(true);SetRange (FrameStart, FrameEnd) ​
This function sets the playback range, which must be within [1..duration].
Parameters ​
- FrameStart: The first frame of the playback range
- FrameEnd: The last frame of playback range
Errors ​
Possible errors include FX_REQUIRED_ASSET_UNAVAILABLE, FX_VALUE_INVALID
Since ​
Version 1.0
Example ​
FxPlayback.SetRange(5, 20);SetSpeed (Value) ​
This function sets the playback speed factor that is applied to the number of frames per second.
Parameters ​
- Value: The new playback speed factor
Errors ​
Possible errors include FX_REQUIRED_ASSET_UNAVAILABLE, FX_VALUE_INVALID
Since ​
Version 1.0
Example ​
-- set playback with half speed
FxPlayback.SetSpeed(0.5);Stop () ​
This function stops playback.
Errors ​
Possible errors include FX_REQUIRED_ASSET_UNAVAILABLE
Since ​
Version 1.0
Example ​
FxPlayback.Stop();