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Node

The Node is the base class for all other node types.

New Properties

PropertyTypeDefaultAccessDescription
id1s🟩🟥Unique identifier
layer1i0🟩🟥The ID of the Layer this object is on
order1i🟩🟥Order among sibling nodes
parent1s🟩🟥Parent node
selected1btrue🟩🟥Local selection state
tag1i0🟩🟥▶️User tag
type1i🟩❌Type of the node
typeName1s🟩❌Type name of the node
visible1btrue🟩🟥▶️Local visibility state
Details

Type
1b: boolean
1c: color (integer)
1i: integer
1f: float
1s: string
2b: 2-component boolean vector
2i: 2-component integer vector
2f: 2-component float vector
3b: 3-component boolean vector
3i: 3-component integer vector
3f: 3-component float vector

Access
🟩 : Property value can be read with FxNode.Get
🟥 : Property value can be changed with FxNode.Set
❌ : Property value is read-only and can't be changed
▶️ : Property can be animated with FxAnimation

Inherited Properties

None.

See Also

FxNode