Node
The Node is the base class for all other node types.
Related Nodes
New Properties
| Property | Type | Default | Access | Description |
|---|---|---|---|---|
id | 1s | 🟩🟥 | Unique identifier | |
layer | 1i | 0 | 🟩🟥 | The ID of the Layer this object is on |
order | 1i | 🟩🟥 | Order among sibling nodes | |
parent | 1s | 🟩🟥 | Parent node | |
selected | 1b | true | 🟩🟥 | Local selection state |
tag | 1i | 0 | 🟩🟥▶️ | User tag |
type | 1i | 🟩❌ | Type of the node | |
typeName | 1s | 🟩❌ | Type name of the node | |
visible | 1b | true | 🟩🟥▶️ | Local visibility state |
Details
Type1b: boolean1c: color (integer)1i: integer1f: float1s: string2b: 2-component boolean vector2i: 2-component integer vector2f: 2-component float vector3b: 3-component boolean vector3i: 3-component integer vector3f: 3-component float vector
Access
🟩 : Property value can be read with FxNode.Get
🟥 : Property value can be changed with FxNode.Set
❌ : Property value is read-only and can't be changed
▶️ : Property can be animated with FxAnimation
Inherited Properties
None.