VoxelFrame
VoxelFrame nodes can only be used in [Voxel Movie] assets. They are basically VoxelLayer nodes that are rendered one at a time for the number of frames stored in duration.
Related Nodes
New Properties
| Property | Type | Default | Access | Description |
|---|---|---|---|---|
duration | 1i | 1 | 🟩🟥 | Keyframe duration in number of frames |
Details
Type1b: boolean1c: color (integer)1i: integer1f: float1s: string2b: 2-component boolean vector2i: 2-component integer vector2f: 2-component float vector3b: 3-component boolean vector3i: 3-component integer vector3f: 3-component float vector
Access
🟩 : Property value can be read with FxNode.Get
🟥 : Property value can be changed with FxNode.Set
❌ : Property value is read-only and can't be changed
▶️ : Property can be animated with FxAnimation
Inherited Properties
From Node
id layer order parent selected tag type typeName visible
From Object3D
liveRotate liveScale liveTranslate pivot rotate scale translate
From Shape3D
castShadows emissive metallic receiveShadows roughness scannable
From VoxelObject
sizeLod0 sizeLod1 sizeLod2 sizeLod3
From VoxelLayer
manualLod