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Import Profile ​

Import Profiles store a variety of settings that affect how files are imported. They are useful when different import settings are required for different situations. The FxFile.Import function supports emport profiles as an argument.

Properties ​

The properties of an import profile must be edited through the user interface and can't be changed through the API.

Create ​

To create a new Import Profile use FxFile.Create with FileType 558.

lua
profileID = FxFile.Create(558);
profileID = FxFile.Rename(558, profileID, "MyProfile"); -- rename new profile
FxFile.Open(558, profileID); -- open new profile

Files ​

A global import profile is stored in documents\Foxel\default.fxlimp, which saves the general import settings. Other custom profiles are saved as shared files in Shared\ImportSettings\ with the extension .fxlimp.