Skip to content

PointLight

PoinLight nodes are located at a point in space and emit light equally in all directions. The intensity of the light decreases with distance from the light, reaching zero at a certain distance specified by range.

New Properties

PropertyTypeDefaultAccessDescription
range1f50.0🟩🟥▶️Light range in units
castShadows1bfalse🟩🟥Enable shadow casting
Details

Type
1b: boolean
1c: color (integer)
1i: integer
1f: float
1s: string
2b: 2-component boolean vector
2i: 2-component integer vector
2f: 2-component float vector
3b: 3-component boolean vector
3i: 3-component integer vector
3f: 3-component float vector

Access
🟩 : Property value can be read with FxNode.Get
🟥 : Property value can be changed with FxNode.Set
❌ : Property value is read-only and can't be changed
▶️ : Property can be animated with FxAnimation

Inherited Properties

From Node

id layer order parent selected tag type typeName visible

From Object3D

liveRotate liveScale liveTranslate pivot rotate scale translate

From Light

color intensity shadowBias

See Also

FxNode, FxObject3D