PixelObject โ
The PixelObject is the base class for all pixel nodes. It adds the pixel grid as well as properties to control how the height of the pixels is used and whether pixels from layers below this node are overlayed.
Related Nodes โ
New Properties โ
| Property | Type | Default | Access | Description |
|---|---|---|---|---|
heightMode | 1i | int | ๐ฉ๐ฅ | HeightMode |
overlay | 1b | false | ๐ฉ๐ฅ | Whether to overlay pixels from layers below this node. |
size | 2i | (1, 1) | ๐ฉโ | Pixel grid size |
Details
Type1b: boolean1c: color (integer)1i: integer1f: float1s: string2b: 2-component boolean vector2i: 2-component integer vector2f: 2-component float vector3b: 3-component boolean vector3i: 3-component integer vector3f: 3-component float vector
Access
๐ฉ : Property value can be read with FxNode.Get
๐ฅ : Property value can be changed with FxNode.Set
โ : Property value is read-only and can't be changed
โถ๏ธ : Property can be animated with FxAnimation
Inherited Properties โ
From Node โ
id layer order parent selected tag type typeName visible
From Object2D โ
position