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Shape3D

Shape3D nodes can be rendered in the viewport.

New Properties

PropertyTypeDefaultAccessDescription
castsShadow1btrue🟩🟥Sets whether or not the shape casts a shadow
emissive1f0.0🟩🟥▶️Sets the emissive value of the default material
metallic1f0.0🟩🟥▶️Sets the metallic value of the default material
receivesShadows1btrue🟩🟥Sets whether or not the shape receives a shadow
roughness1f1.0🟩🟥▶️Sets the roughness value of the default material
scannable1btrue🟩🟥Sets whether or not the shape is visible in a scan
Details

Type
1b: boolean
1c: color (integer)
1i: integer
1f: float
1s: string
2b: 2-component boolean vector
2i: 2-component integer vector
2f: 2-component float vector
3b: 3-component boolean vector
3i: 3-component integer vector
3f: 3-component float vector

Access
🟩 : Property value can be read with FxNode.Get
🟥 : Property value can be changed with FxNode.Set
❌ : Property value is read-only and can't be changed
▶️ : Property can be animated with FxAnimation

Inherited Properties

From Node

id layer order parent selected tag type typeName visible

From Object3D

liveRotate liveScale liveTranslate pivot rotate scale translate

See Also

FxNode, FxObject3D