Play a Voxel Movie Inside a Scene
Voxel Movies can be used inside Voxel Scenes through Reference objects. This lets frame-by-frame voxel animation become part of a larger scene animation instead of staying isolated inside the Voxel Movie asset.
Why This Matters
A Voxel Movie does not have to stay separate from scene animation. Foxel lets you place it inside a Voxel Scene and control which frame is displayed over time.
Add the Voxel Movie to a scene
To use a Voxel Movie in a Voxel Scene:
- open the Voxel Scene
- locate the Voxel Movie you want to use
- drag it into the Scene View
Foxel creates a Reference object and assigns the selected Voxel Movie to it.
Displaying a frame
The Reference object has a Frame property in the Inspector.
This property controls which frame of the Voxel Movie is currently shown in the scene.
You can change this manually to display different frames.
Animating playback
To play the Voxel Movie over time, animate the Frame property of the Reference object.
A typical workflow is:
- select the Voxel Movie Reference object
- create a channel for its Frame property
- add keyframes on the Timeline to change the displayed frame over time
This lets the Voxel Movie play back inside a larger keyframed scene animation.
Why this is useful
This workflow is useful when you want:
- frame-by-frame voxel animation inside a larger scene
- a Voxel Movie to appear as one animated element among other scene objects
- keyframed scene timing to control when movie frames change
What To Remember
- drag a Voxel Movie into a Voxel Scene to create a Reference object
- the Reference object has a Frame property
- Frame controls which movie frame is displayed
- animate Frame to play the Voxel Movie inside the scene