Export vs Export Selection vs Export Again
Foxel provides three closely related export commands in the File menu:
- Export
- Export Selection
- Export Again
They look similar, but they are used at different points in the export workflow.
Why This Matters
These commands are meant for different situations.
When you know which command to use, you can export more deliberately and iterate faster.
Export
Use File > Export when you want to export the open asset.
This command:
- Exports the current asset.
- Opens the save dialog.
- Lets you choose the target filename.
This is the normal starting point when creating a new external export file.
Use Export when you want to write the full open asset to a new file or choose a new export destination.
Export Selection
Use File > Export Selection when you want to export only the selected objects.
This is useful when the current asset contains more content than you want to send out in one file.
Instead of exporting the whole asset, Foxel exports only the selected scene content.
Use Export Selection when:
- You only want to export part of a scene.
- You want to send out a specific object or group.
- You want to avoid exporting helper content, unused objects, or surrounding scene elements.
Export Again
Use File > Export Again when you want to repeat the previous export quickly.
This command:
- Reuses the same filename as the last export.
- Repeats the last export mode.
- Avoids opening the save dialog again.
The export mode is remembered.
If the last export was Export, then Export Again repeats a full export of the open asset.
If the last export was Export Selection, then Export Again repeats a selection-based export instead.
Why Export Again Is Useful
Export Again is useful when you are iterating on the same output.
For example, use it when:
- You made a small change and want to overwrite the previous export.
- You are testing the same asset repeatedly in another application.
- You want to avoid choosing the same filename again.
- You want to keep exporting with the same mode and destination.
This makes it especially useful during engine, renderer, or pipeline testing.
Command Comparison
| Command | What It Exports | Asks For Filename | Best Used For |
|---|---|---|---|
| Export | The open asset | Yes | Creating a normal export file |
| Export Selection | Selected objects only | Yes | Exporting part of a scene |
| Export Again | Same mode as the previous export | No | Quickly overwriting the previous export |
What To Remember
- Export exports the open asset.
- Export Selection exports only the selected objects.
- Export Again repeats the previous export.
- Export Again reuses the same filename.
- Export Again remembers whether the last action was Export or Export Selection.